Post-jam thoughts


Well, that was… Interesting. While I was able to create core system without too many issues, game design is still taking too much effort. Need to focus a bit more on planning and documenting logic. Even in small project like that i felt a bit lost from time to time.

Overall, I would say, I got what I was looking for, but maybe pushed myself a bit too much to finish it all. Need to balance effort over longer periods of time. Bad habit of pushing myself hard for short time, instead of taking time for more relaxed process.

Can’t say I learned much new. But, still, a bit more confident in my own skills, that’s for sure. Left all bugs, but one gamebreaking, as is. I don’t plan to fix them at this point. This project was more of self-test for me.

InVeRnyako. 03.2025

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